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  1. GSManager
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  3. Funmessages (1)

Funmessages (1)

  • iMarkus
  • 29. Oktober 2015 um 13:54
  • 29. Oktober 2015 um 14:41
  • 620 mal gelesen
Das Projekt GSManager (vormals ManuAdminMod) wurde am 01.01.2020 eingestellt - diese Internetpräsenz bleibt verfügbar, die Software wird aber nicht länger gepflegt. Vielen Dank für eure Unterstützung in den mehr als zehn vergangenen Jahren!

Sie betrachten gerade eine ältere Version des Eintrags. Klicken Sie hier, um zur aktuellen Version zu gelangen.

  • This is how you configure the funmessages plugin.

    == Short description == With this plugin, you can configure your own [lexicon]funmessages[/lexicon]. == Configurationoverview == [code=js,'configs/plugins/funmessages.json']{ "funmessages": { "enabled": true, "messages": { "aimbot": "^5 ^4turned on his ^1AIM-BOT!", "beer": "^2A nice sexy waitress brings ^7^2 a nice pint of beer!", "bigadmin": "^1Ooooooh, ^3Big Admin is watching ^1YOU!", "bye": "^7^2 waves his hand to say ^1GOOD BYE^2. We surely meet later!", "cheat": "^7 ^1thinks that ^7 ^1is cheating!", "god": "^1GODMODE^2 is now enabled for player ^7", "me": "^2Hello, my name is ^7^2, I'm in the team ^7^2 with a ^7^2 and have ^7^2 Kills", "owned": "^7 ^1owned ^7 ^1with a ^7", "pizza": "^2Someone calls Mario and he brings ^7^2 a hot pepperoni pizza!", "pwned": "^7 ^1was pwned by ^7 ^1with a ^7" } } }[/code] == Detailed configurationvariables == The configurationfile of the "[lexicon]funmessages[/lexicon]" function is located in the configs/plugins directory and is named [lexicon]funmessages[/lexicon].json. An explanation of the variables follows: [table] [tr] [td][size=12][b][u]Variable[/u][/b][/size][/td] [td][size=12][b][u]Allowed Values[/u][/b][/size][/td] [td][size=12][b][u][b][u]Description[/u][/b][/u][/b][/size][/td] [/tr] [tr] [td][size=10][tt]enabled[/tt][/size][/td] [td][size=10][tt]true[/tt][tt]false[/tt][/size][/td] [td][size=10]You can (de)active the plugin with this variable.[/size][/td] [/tr] [tr] [td][size=10][tt]messages[/tt][/size][/td] [td][/td] [td][size=10]This variable includes the object/has of the funmessage.[/size][/td] [/tr] [/table] The following placeholder can be used in the command field. [table] [tr] [td]Placeholder[/td] [td]Description[/td] [/tr] [tr] [td][/td] [td]Will be replaced with the own name.[/td] [/tr] [tr] [td][/td] [td]Will be replaced with the own team.[/td] [/tr] [tr] [td][/td] [td]Will be replaced with the last player who killed you.[/td] [/tr] [tr] [td][/td] [td]Will be replaced with the last player you killed.[/td] [/tr] [tr] [td][/td] [td]Will be replaced with the last weapon you killed a player with.[/td] [/tr] [tr] [td][/td] [td]Will be replaced with the last weapon a player killed you with.[/td] [/tr] [tr] [td][/td] [td]Will be replaced with the own amount of kills.[/td] [/tr] [tr] [td][/td] [td]Will be replaced with the own amount of deaths.[/td] [/tr] [tr] [td][/td] [td]Will be replaced with the own amount of teamkills.[/td] [/tr] [tr] [td][/td] [td]Will be replaced with the current time. Format: H:i (Hour:Minute)[/td] [/tr] [tr] [td][/td] [td]Will be replaced with the own country code. (e.g. [tt]DE[/tt])[/td] [/tr] [tr] [td][/td] [td]Will be replaced with the own country name (e.g. [tt]Germany[/tt]). The country name adapts oneself to the language which was set in the config.[/td] [/tr] [tr] [td][/td] [td]Will be replaced with the own continent code. (e.g. [tt]EU[/tt]). [/td] [/tr] [tr] [td][/td] [td]Will be replaced with the own continent name. (e.g. [tt]Europe[/tt]). The continent name adapts oneself to the language which was set in the config. [/td] [/tr] [tr] [td] *[/td] [td]Will be replaced with the own city name. (e.g. [tt]Berlin[/tt]). The city name adapts oneself to the language which was set in the config. * Works only, if the extended [lexicon]geoip[/lexicon] database is installed. [/td] [/tr] [/table] You are able to use color codes.

  • Vorheriger Eintrag Funmessages
  • Nächster Eintrag GeoIP
  • Änderungsprotokoll
  • PDF

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  • Funmessages

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