Event name | Passed arguments | Description |
playerJoined | string $guid: Guid of the player who just joined | Gets triggered, when a new player joins the server |
playerJoinTeam |
string $guid: Guid of the player who joined the team int $oldteam: Previous team of the player |
Gets triggered, when a player joins a team |
playerJoinSquad |
string $guid: Guid of the player who joined the squad int $oldsquad: Previous squad of the player |
Gets triggered, when a player joins a squad |
playerQuit | string $guid: Guid of the player who just quit | Gets triggered, when a player leaves the server |
playerSay |
string $guid: Guid of the player who said something string $msg: The message the player said bool $executed: Wether the message was executed as a command |
Gets triggered, when a player says something in the chat |
nextMap | array $dvars: Current active server dvars | Gets triggered on a map change / map restart |
serverRestart | void | Gets triggered on a server restart |
roundover | int $team: winning team | Gets triggered when a round is over |
punkBuster | string $line: Punkbuster logline | Gets triggered on new punkbuster log entries |
playerWin | string $guid: Guid of the player | Gets triggered on win |
playerLoss | string $guid: Guid of the player | Gets triggered on loss |
playerTie | string $guid: Guid of the player | Gets triggered on tie |
playerExecutedCommand |
string $guid: Guid of the player who executed the command string $command: Command which got executed array $parameters: Command arguments |
Gets triggered on command execution |
parseConfig | void | Gets triggered after all configs are parsed |
adminAdded |
string $guid: guid of the player who got added as admin array &$admins: Reference to the admins array |
Gets triggered, when a player gets added to a admin group |
rconYell | string $msg: Messages which gets yelled | Gets triggered before a player gets yelled at |
playerTeamChange |
string $guid: Guid of the player who changed team int $oldteam: Teamnumber of the old team |
Gets triggered, when a player changes teams |
playerSquadChange |
string $guid: Guid of the player who changed squad int $oldsquad: Squadnumber of the old squad |
Gets triggered, when a player changes squad |
playerKilled |
string $guid: Guid of the killed player string $reason: Reason for kill string $killer: Guid of the killer |
Gets triggered, when a player gets killed due to adminaction |
playerKicked |
string $guid: Guid of the kicked player string $reason: Reason for kick string $kicker: Guid of the kicker |
Gets triggered, when a player gets kicked due to adminaction |
WIP |
unedited list:
Code
adminAdded
BFHLWeaponNotFound
everyTime
gsmStarted
ipBanAdded
logAction
mapEnd
nextMap
parseConfig
playerWin
playerLoss
playerTie
playerActorsDamageGiven
playerBanned
playerDamageGiven
playerDamageTaken
playerDeath
playerExecutedCommand
playerIPUpdated
playerJoined
playerJoinSquad
playerJoinTeam
playerKicked
playerKill
playerKilled
playerMoved
playerNameChange
playerPbUpdated
playerPIDChange
playerQuit
playerSay
playerSelfDamage
playerSelfKill
playerSquadChange
playerTeamActorsDamageGiven
playerTeamChange
playerTeamDamageGiven
playerTeamDamageTaken
playerTeamDeath
playerTeamKill
playerTeamVehicleDamageGiven
playerTempBanned
playerVehicleDamageGiven
punkBuster
rconSay
rconYell
roundover
serverRestart
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