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  1. GSManager
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  3. sttte93

Beiträge von sttte93

Das Projekt GSManager (vormals ManuAdminMod) wurde am 01.01.2020 eingestellt - diese Internetpräsenz bleibt verfügbar, die Software wird aber nicht länger gepflegt. Vielen Dank für eure Unterstützung in den mehr als zehn vergangenen Jahren!
  • I really need your help guys! Please help me. I tried to run GSManager from a local laptop to connect to my Game Server

    • sttte93
    • 24. Februar 2017 um 07:29

    I get this error too:

    [22.02.17 17:47:57] Info: === Start processing loglines... ===

    [22.02.17 17:48:01] Info: Successfully connected to FTP server: '***.**.***.***:**' as '*******'

    [22.02.17 17:48:03] Notice: Cannot connect to GSManager Master Server at 'http://gsmanager.de/report.php' => Skip reporting!

    Any suggestions??(


    Thanks.

  • Installing GSM in my own pc for manage third-party GameServer [Windows]

    • sttte93
    • 22. Februar 2017 um 00:36

    ok, tomorrow i will try. Thank you!

    Sorry with my fails, i will be careful next time.

  • Installing GSM in my own pc for manage third-party GameServer [Windows]

    • sttte93
    • 21. Februar 2017 um 23:17

    Ok, thanks.

    Now i set:


    "logfile": "ftp://****:*****@***.**.***.***:**/***/***/***/*****.log"

    But i get this error :

    [21.02.17 23:09:26] Info: === Start processing loglines... ===
    [21.02.17 23:09:26] Error: Error in :\GSManager\daemon\engines\quake3\ftpparser.php:78 => Uncaught Error: Call to undefined function GSM\Daemon\Engines\Quake3\ftp_connect() in C:\GSManager\daemon\engines\quake3\ftpparser.php:78
    Stack trace:
    #0 C:\GSManager\daemon\engines\quake3\ftpparser.php(62): GSM\Daemon\Engines\Quake3\FTPParser->connect(NULL, false)
    #1 C:\GSManager\daemon\engines\quake3\loop.php(134): GSM\Daemon\Engines\Quake3\FTPParser->__construct('/1325758//cod2/...', '***************', 21, '***************', '******************************', false)
    #2 C:\GSManager\gsm.php(45): GSM\Daemon\Engines\Quake3\Loop::loop()
    #3 {main}
    thrown

  • Installing GSM in my own pc for manage third-party GameServer [Windows]

    • sttte93
    • 21. Februar 2017 um 20:15

    Hi all,
    Im trying to install GSM in my own pc for manage third-party GameServer!


    Step 1

    Installing PHP [Windows]

    Done.


    Step 2
    Installing the GSManager
    Done.


    Step 3
    I Run gsm.bat

    But i get:


    This software needs the following extensions, please install/enable them: curl, mbstring, pdo_mysql, pdo_sqlite, sockets

    ...

    ...

    :/

    Any suggestions?

  • Logfile not readable - COD2

    • sttte93
    • 21. Februar 2017 um 20:06

    Ok, i get:
    [21.02.17 19:56:21] Info: === Start processing loglines... ===[0m
    [21.02.17 19:56:21] Info: Successfully connected to FTP server: '93.186.205.138:21' as 's1213436'[0m
    [21.02.17 19:56:25] Info: Heartbeat has been sent to the GSManager Master Server: Successful[0m
    So, i think now is working.

  • Logfile not readable - COD2

    • sttte93
    • 21. Februar 2017 um 19:19

    OK
    ftp://username:password@host:port/path/to/log

    work!
    But i get a new Error
    (GSMServerLog):

    [21.02.17 18:58:01] Info: === Start processing loglines... ===[0m

    [21.02.17 18:58:01] Info: Successfully connected to FTP server: '--.---.---.---:--' as '--------'[0m
    [21.02.17 18:58:01] Error: ConfigVar [daemon]encoding NOT set and can't use a default value[0m
    _____
    Fatal Error killed us :(

    Any suggestions?

  • Logfile not readable - COD2

    • sttte93
    • 21. Februar 2017 um 12:44

    No Yenz, 2 Servers. 1 run cod2 and the other run GSM.

  • GameServers that allow you to use GSManager

    • sttte93
    • 20. Februar 2017 um 22:19

    For self-host it, at this point, if is possible :

    Open the file gsm.cfg with a text editor and adjust as follows:

    • NAME: This setting only concerns linux installations and is used to distinguish different instances from each other - the name should ne unique then.
    • GAME: One of the following: cod2, cod4, cod5, cod6, bf4, bfhl
    • CFGDIR: Defines the path to the config directory of the GSManager, usually this need not to be changed.
    • LOGDIR: Defines the path to the log directory of the GSManager, usually this need not to be changed.
    • PHP: Defines the path to the PHP executable including the executable file itself. For example C:\php\php.exe or /usr/bin/php

    If GSManager is hosted in my pc and i have a Gameserver in Germany, how can i set CFGDIR and LOGDIR?

    Or better:

    Can i have GSManager hosted by Gamed.de and the Gameserver hosted by different Gamehosting? The problem is the same: how to set the paths...:/

  • Logfile not readable - COD2

    • sttte93
    • 20. Februar 2017 um 21:49

    [20.02.17 21:48:06] Error: Logfile is not readable: '\home\s1213436\.callofduty2\main\Server1_mp.log'[0m
    _____

    Fatal Error killed us :(

    Same error. I already ask to support and they write it : \/home\/s1213436\/.callofduty2\/main\/Server1_mp.log. But error still exist already.

  • GameServers that allow you to use GSManager

    • sttte93
    • 20. Februar 2017 um 21:30

    Hi all, im searching Gamehostings that allow you to use/install GSManager with the gameserver (in my case i need a CoD2 server with GSManager).
    The only one that i find is this https://gameserver.gamed.de/ ;( . Can you have someone else? :/
    Thanks :thumbup:

  • Logfile not readable - COD2

    • sttte93
    • 20. Februar 2017 um 21:03

    Hi all, im new here.
    Can you help me? I have this error
    ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    [20.02.17 18:11:59] Notice: + Loading Plugin 'Streak Messages' (v1.0.0) by Mirko911[0m

    [20.02.17 18:11:59] Notice: + Loading Plugin 'Automatic Messages' (v1.0.0) by Mirko911[0m
    [20.02.17 18:11:59] Notice: + Loading Plugin 'Ping Checker' (v1.0.0) by Mirko911[0m
    [20.02.17 18:11:59] Notice: + Loading Plugin 'Name Protection' (v1.0.0) by Mirko911[0m
    [20.02.17 18:11:59] Notice: + Loading Plugin 'Censor' (v1.0.0) by Mirko911[0m
    [20.02.17 18:11:59] Notice: + Loading Plugin 'Rules' (v1.0.0) by Mirko911[0m
    [20.02.17 18:11:59] Notice: + Loading Plugin 'Random MapCycle' (v1.0.0) by Mirko911[0m
    [20.02.17 18:11:59] Info: == Finished loading plugins (17 plugins) ==[0m
    [20.02.17 18:11:59] Info: !! Finished initialisation[0m
    [20.02.17 18:11:59] Info: === Start processing loglines... ===[0m
    [20.02.17 18:12:01] Error: Logfile is not readable: '/home/s1213436/.callofduty2/main/Server1_mp.log'[0m

    _____
    Fatal Error killed us :(

    ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    [Enter the correct path to the ravine of your server in the file basics.json in line "logfile"]

    I have:

    "quake3": {

    "antistartupbug": true,
    "fastrcon": false,
    "fixguidrelax": true,
    "logfile": "\/home\/s1213436\/.callofduty2\/main\/Server1_mp.log"

    but error still exist.

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