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Maprotation startet immer nur Backlot

  • jdf1976
  • 20. September 2009 um 16:10
  • Geschlossen
Das Projekt GSManager (vormals ManuAdminMod) wurde am 01.01.2020 eingestellt - diese Internetpräsenz bleibt verfügbar, die Software wird aber nicht länger gepflegt. Vielen Dank für eure Unterstützung in den mehr als zehn vergangenen Jahren!
1. offizieller Beitrag
  • jdf1976
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    • 20. September 2009 um 16:10
    • #1

    Tach leute,

    habe Manu adminmod laufen geht auch alle soweit super nur die Maprotation geht nicht.

    [randommapcycle]
    enabled = 1
    maps = "mp_backlot,mp_bog,mp_cargoship,mp_citystreets,mp_convoy,mp_crash,,mp_crossfire,mp_overgrown,,mp_showdown,mp_strike,mp_vacant,mp_broadcast,mp_carentan,mp_creek,"
    gametypes = "war,dm"
    notlastmaps = 3
    notlastgt = 0

    so schaut die aus und starten tut er immer nur Backlot frei für alle.

  • jdf1976
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    • 20. September 2009 um 18:45
    • #2

    Hier noch die Server.cfg

    Spoiler anzeigen
    Code
    // Server Information
    sets sv_hostname "old Legion | Ultrastats | AdminMod"
    sets _Admin "-=oL=-Admin || -=oL=-FieseSau || -=oL=-Coyote26 "
    sets _Email "server@oldlegion.de"
    sets _Website "http://www.oldlegion.de"
    sets _Location "GER"
    sets _Irc ""
    sets _Mod ""
    sets _ModVer ""
    sets _ModUpdate ""
    sets _Maps ""
    set scr_motd "Willkommen bei oldLegion Multigaming"
    
    
    
    
    // Log Settings
    set g_logsync "2"     	// 0=no log, 1=buffered, 2=continuous, 3=append
    set logfile "1"       	// 0 = NO log, 1 = log file enabled
    set sv_log_damage "1"
    set g_log "games_mp.log"  // Name of log file, default is games_mp.log
    
    
    
    
    
    
    
    // Master servers
    set sv_master1 "cod4master.activision.com" 
    set sv_master2 "cod2authorize.activision.com"
    set sv_master3 "cod2master.infinityward.com"
    set sv_master3 "cod2update.activision.com"
    set sv_master4 "master.gamespy.com:28960" 
    set sv_master5 "master0.gamespy.com" 
    set sv_master6 "master1.gamespy.com" 
    set sv_master7 "clanservers.net" 
    set sv_gamespy "1" 
    
    
    
    
    // Client Download Settings. (0=off/1=on) Used for MODs and custom maps
    // See included Quick Setup Guide for instructions.
    set sv_allowdownload "1"
    seta sv_wwwDownload "0"
    //seta sv_wwwBaseURL ""
    seta sv_wwwBaseURL ""
    seta sv_wwwDlDisconnected "1"
    
    
    
    
    // Rate 
    set sv_maxRate "5000" 
    
    
    
    
    // FPS
    //set sv_fps "20"
    
    
    
    
    // Drop inactive players
    set sv_timeout "300"
    set sv_zombietime "1"
    set g_inactivity "0"
    set g_inactivityspectator "0"
    
    
    
    
    // AntiFlooding Settings
    set sv_floodProtect "1"
    set sv_reconnectlimit "3"
    
    
    
    
    // Anti Cheat Settings
    set sv_disableClientConsole "0"
    set cl_autocmd "0"
    set sv_cheats "0"
    set sv_pure "1"
    set g_banIPs ""
    set g_no_script_spam "1"
    set sv_punkbuster "1"
    
    
    
    
    // Temporary Ban duration, in seconds
    set sv_kickBanTime "3600"
    
    
    
    
    // In-game voice communication system
    set sv_voice "0"
    set sv_voiceQuality "1"
    set voice_deadChat "0"
    set voice_global "0"
    set voice_localEcho "0"
    set winvoice_mic_mute "1"
    
    
    
    
    // General
    set scr_game_allowkillcam				0
    set scr_game_onlyheadshots 				0
    set scr_game_deathpointloss 			0
    set scr_game_suicidepointloss 			0
    set scr_team_teamkillpointloss 			1
    set scr_game_spectatetype				0
    set scr_game_forceuav				0
    set scr_game_hardpoints				1
    
    
    
    
    // Hardpoints
    set scr_hardpoint_allowartillery			1
    set scr_hardpoint_allowuav				1
    set scr_hardpoint_allowhelicopter			1
    
    
    
    
    // Teams
    set scr_team_fftype					0
    set scr_team_teamkillspawndelay 			20
    set scr_team_kickteamkillers 				0
    set scr_teambalance                         	1
    
    
    
    
    // Player
    set scr_player_maxhealth 				100
    set scr_player_suicidespawndelay			0
    set scr_player_healthregentime 			5
    set scr_player_forcerespawn 			0
    set scr_player_sprinttime				4
    
    
    
    
    // UI
    set scr_hardcore				   	1
    set scr_oldschool_mw 				0
    set ui_hud_obituaries				1
    set ui_hud_showobjicons 				1
    
    
    
    
    // Other Settings
    set sv_allowAnonymous "0"
    set g_antilag "0"
    set g_compassShowEnemies "0"
    //ui_maxclients 32
    set g_allowvote 0
    
    
    
    
    // Deathmatch
    set scr_dm_scorelimit			1000
    set scr_dm_timelimit			15
    set scr_dm_roundlimit			1
    set scr_dm_numlives 			0
    set scr_dm_playerrespawndelay 	1
    set scr_dm_waverespawndelay  		0
    
    
    
    
    // Domination
    set scr_dom_scorelimit			200
    set scr_dom_timelimit			0
    set scr_dom_roundlimit			1
    set scr_dom_numlives 			0
    set scr_dom_playerrespawndelay 	    	1
    set scr_dom_waverespawndelay 		0
    
    
    
    
    // Teamdeath Match
    set scr_war_scorelimit			1500
    set scr_war_timelimit			20
    set scr_war_roundlimit			1
    set scr_war_numlives 			0
    set scr_war_playerrespawndelay 	    	1
    set scr_war_waverespawndelay 		0
    
    
    
    
    // Sabotoge
    set scr_sab_scorelimit			5
    set scr_sab_timelimit			20
    set scr_sab_roundlimit			5
    set scr_sab_roundswitch			1
    set scr_sab_numlives 			0
    set scr_sab_bombtimer			30
    set scr_sab_planttime			2
    set scr_sab_defusetime			5
    set scr_sab_hotpotato			0
    set scr_sab_playerrespawndelay	7
    set scr_sab_waverespawndelay 		0
    
    
    
    
    // King of the Hill
    set scr_koth_scorelimit			250
    set scr_koth_timelimit			15
    set scr_koth_roundlimit			1
    set scr_koth_roundswitch		1
    set scr_koth_numlives			0
    set scr_koth_playerrespawndelay 	0
    set scr_koth_waverespawndelay 	0
    set koth_autodestroytime		60
    set koth_spawntime			0
    set koth_kothmode				0
    set koth_capturetime			20
    set koth_destroytime			10
    set koth_delayPlayer			0
    set koth_spawnDelay			60
    
    
    
    
    // Search and Destroy
    set scr_sd_scorelimit		0
    set scr_sd_timelimit		2,5
    set scr_sd_roundlimit		12
    set scr_sd_roundswitch		6
    set scr_sd_numlives 		1
    set scr_sd_bombtimer		45
    set scr_sd_planttime		6
    set scr_sd_defusetime		6
    set scr_sd_multibomb		0
    set scr_sd_playerrespawndelay   0
    set scr_sd_waverespawndelay 	0
    
    
    
    
    // limits the number of players that can choose each class type
    set class_assault_limit				99
    set class_specops_limit				99
    set class_heavygunner_limit			99
    set class_demolitions_limit			99
    set class_sniper_limit				99
    
    
    
    
    // perks
    set perk_allow_specialty_parabolic			1
    set perk_allow_specialty_gpsjammer			1
    set perk_allow_specialty_holdbreath		1
    set perk_allow_specialty_quieter			1
    set perk_allow_specialty_longersprint		1
    set perk_allow_specialty_detectexplosive		1
    set perk_allow_specialty_explosivedamage		1
    set perk_allow_specialty_pistoldeath		1
    set perk_allow_specialty_grenadepulldeath		1
    set perk_allow_specialty_bulletdamage		1
    set perk_allow_specialty_bulletpenetration	1
    set perk_allow_specialty_bulletaccuracy		1
    set perk_allow_specialty_rof			1
    set perk_allow_specialty_fastreload		1
    set perk_allow_specialty_extraammo			1
    set perk_allow_specialty_armorvest			1
    set perk_allow_specialty_fraggrenade		1
    set perk_allow_specialty_specialgrenade		1
    set perk_allow_c4_mp					1
    set perk_allow_claymore_mp				1
    set perk_allow_rpg_mp					1
    
    
    
    
    // assault class default loadout
    set class_assault_primary 				m16
    set class_assault_primary_attachment 		gl
    set class_assault_secondary 			beretta
    set class_assault_secondary_attachment 		none
    set class_assault_perk1 				specialty_null
    set class_assault_perk2 				specialty_bulletdamage
    set class_assault_perk3 				specialty_longersprint
    set class_assault_grenade 				concussion_grenade
    set class_assault_camo 				camo_none
    set class_assault_frags 				1
    set class_assault_special 				1
    
    
    
    
    // specops class default loadout
    set class_specops_primary 				mp5
    set class_specops_primary_attachment 		none
    set class_specops_secondary 			usp
    set class_specops_secondary_attachment 		silencer
    set class_specops_perk1 				c4_mp
    set class_specops_perk2 				specialty_explosivedamage
    set class_specops_perk3 				specialty_bulletaccuracy
    set class_specops_grenade 				flash_grenade
    set class_specops_camo 				camo_none
    set class_specops_frags 				1
    set class_specops_special 				1
    
    
    
    
    // heavygunner class default loadout
    set class_heavygunner_primary 				saw
    set class_heavygunner_primary_attachment 			none
    set class_heavygunner_secondary 				usp
    set class_heavygunner_secondary_attachment 		none
    set class_heavygunner_perk1 					specialty_specialgrenade
    set class_heavygunner_perk2 					specialty_armorvest
    set class_heavygunner_perk3 					specialty_bulletpenetration
    set class_heavygunner_grenade 				concussion_grenade
    set class_heavygunner_camo 					camo_none
    set class_heavygunner_frags 					1
    set class_heavygunner_special 				1
    
    
    
    
    // demolitions class default loadout
    set class_demolitions_primary 				winchester1200
    set class_demolitions_primary_attachment 			none
    set class_demolitions_secondary 				beretta
    set class_demolitions_secondary_attachment none
    set class_demolitions_perk1 		rpg_mp
    set class_demolitions_perk2 		specialty_explosivedamage
    set class_demolitions_perk3 		specialty_longersprint
    set class_demolitions_grenade 		smoke_grenade
    set class_demolitions_camo 		camo_none
    set class_demolitions_frags 		1
    set class_demolitions_special 		1
    
    
    
    
    // sniper class default loadout
    set class_sniper_primary 		m40a3
    set class_sniper_primary_attachment 	none
    set class_sniper_secondary 		beretta
    set class_sniper_secondary_attachment 	silencer
    set class_sniper_perk1 			specialty_specialgrenade
    set class_sniper_perk2 			specialty_bulletdamage
    set class_sniper_perk3 			specialty_bulletpenetration
    set class_sniper_grenade 		flash_grenade
    set class_sniper_camo 			camo_none
    set class_sniper_frags 			1
    set class_sniper_special 		1
    
    
    
    
    set class_assault_movespeed		0.95
    set class_specops_movespeed		1.00
    set class_heavygunner_movespeed	0.875
    set class_demolitions_movespeed	1.00
    set class_sniper_movespeed		1.00
    
    
    
    
    set scr_enable_nightvision		1
    set scr_enable_music			0
    set scr_enable_hiticon		1
    
    
    
    
    // Set the Gametype 
    // First gametype to load
    // "dm"   - free for all deathmatch
    // "dom"  - domination
    // "koth" - headquarters
    // "sab"  - sabotage
    // "sd"   - search & destroy
    // "war"  - team deathmatch
    
    
    
    
    // Set the Map Rotation
    set sv_maprotation "gametype war map mp_crash gametype war map mp_convoy gametype war map mp_vacant gametype war map mp_backlot gametype war map mp_bog gametype war map mp_cargoship gametype war map mp_overgrown gametype war map mp_showdown gametype war map mp_crossfire gametype war map mp_carentan gametype war map mp_strike gametype war map mp_broadcast gametype war map mp_citystreets "
    set sv_maprotationcurrent "gametype war map mp_crash"
     
    //set sv_mapRotation "gametype war map mp_backlot gametype war map mp_broadcast gametype war map mp_carentan gametype war map mp_citystreets gametype sab map mp_convoy gametype war map mp_creek gametype sab map mp_crossfire gametype war map mp_overgrown gametype war map mp_showdown gametype war map mp_strike gametype war map mp_vacant"
    //set sv_mapRotation "gametype sd map mp_backlot gametype sd map mp_bloc gametype sd map mp_broadcast gametype sd map mp_carentan gametype sd map mp_citystreets gametype sd map mp_convoy gametype sd map mp_creek gametype sd map mp_crossfire gametype sd map mp_farm gametype sd map mp_overgrown gametype sd map mp_pipeline gametype sd map mp_showdown gametype sd map mp_strike gametype sd map mp_vacant" 
    //set sv_mapRotation "gametype dm map mp_killhouse"
    Alles anzeigen

    2 Mal editiert, zuletzt von jdf1976 (20. September 2009 um 19:06)

  • GottesMentor
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    • 20. September 2009 um 19:20
    • #3

    also wenn das bei maps dort so steht wie du es gepostet hast, dann ändere es mal auf:


    maps = "mp_backlot,mp_bog,mp_cargoship,mp_citystreets,mp_convoy,mp_crash,mp_crossfire,mp_overgrown,mp_showdown,mp_strike,mp_vacant,mp_broadcast,mp_carentan,mp_creek"


    also die doppelten ,, rausnehmen (also nur ein , stehen lassen) und das , am ende entfernen.... testen

    Einmal editiert, zuletzt von GottesMentor (20. September 2009 um 19:24)

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