You can find any configuration settings for the balancer in the configuration file (config/balancer.json):
JavaScript
		
			{
    "balancer": {
        "enabled": true,
        "automatic": true,
        "forcemove": true,
        "interval": 30,
        "maxdifference": 1,
        "protectsquads": true
    }
}
	
	
enabled: Should the GSManager use the balancer, set this value to true, if not, set it to false.
automatic: The automode will be activated, when you must set to true, if not, set to false.
forcemove: If set to true the player will be moved directly, if set to false, he will be moved in the Deathtime.
interval: The time between teambalance check.
maxdifference: The maximum team difference allowed.
protectsquads: If set to true, only players without a squad will be priorised for the balancing.
| Variable | Allowed Values | Description | 
| enabled | truefalse | Should the GSManager use the balancer, set to true, if not, set to false. | 
| automatic | truefalse | The automode will be activated, when you must set to true, if not, set to false. | 
| forcemove | truefalse | If set to true the player will be moved directly, if set to false, he will be moved in the Deathtime. | 
| interval | The time between teambalance check. | |
| maxdifference | The maximum team difference allowed. | |
| protectsquads | truefalse | If set to true, only players without a squad will be priorised for the balancing. (In preperation) |