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  1. GSManager
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  3. Loontick

Beiträge von Loontick

Das Projekt GSManager (vormals ManuAdminMod) wurde am 01.01.2020 eingestellt - diese Internetpräsenz bleibt verfügbar, die Software wird aber nicht länger gepflegt. Vielen Dank für eure Unterstützung in den mehr als zehn vergangenen Jahren!
  • Russian laguage for GSManager

    • Loontick
    • 8. Februar 2017 um 21:41

    Guys, what if we with Raiden would make russian lng for this site? Maybe someone can't understand eng or de and can't setup gsm because of it?

  • Problem with GSManager and IW4X (solved) 1 new problem

    • Loontick
    • 5. Februar 2017 um 20:05

    Else one fix i've done today:
    In IW4X they changed some words in .log file.
    So i've changed them in getAction().

    New array:

    $actions = array(
    "damage" => "D;",
    "kill" => "K;",
    "join" => "J;",
    "quit" => "Q;",
    "say" => "say;",
    "sayteam" => "sayteam;",
    "weapon" => "Weapon;",
    "nextmap" => "InitGame",
    "exitmap" => "ShutdownGame:",
    "mapend" => "ExitLevel: executed",
    "vehicledamage" => "VD;",
    "actordamage" => "AD;",
    "jointeam" => "JT;",
    "tie" => "T;",
    "win" => "W;",
    "loss" => "L;",
    "flagcaptured" => "FC;",
    "flagtaken" => "FT;",
    "flagreturned" => "FR;",
    "hqcaptures" => "RC;",
    "hqdestroyed" => "RD;",
    "bombplanted" => "BP;",
    "bombdefused" => "BD;",
    "action" => "A;"
    );

    But there's a problem with .log file:
    In IW4 was
    InitGame: \_Admin\Loontick\_Location\RU\fs_game\mods/isnipe\g_gametype\sd\g_hardcore\1\gamename\IW4\mapname\mp_trailerpark\protocol\61586\scr_game_allowkillcam\1\scr_team_fftype\0\se_remoteKick\1\se_secure\1\shortversion\1.0\sv_allowAnonymous\0\sv_allowClientConsole\1\sv_floodProtect\1\sv_hostname\^3Quick ^4Scope\sv_maxclients\16\sv_maxPing\0\sv_maxRate\10000\sv_minPing\0\sv_online\1\sv_privateClients\0\sv_privateClientsForClients\0\sv_pure\0

    And mod could take all these parameters,
    Now in .log file there's only:
    InitGame

    Without any parametrs.
    What to do?

  • Problem with GSManager and IW4X (solved) 1 new problem

    • Loontick
    • 5. Februar 2017 um 17:12

    Sorry guys, yesterday i had a bad day, of course i'm gonna give you new method getResponse().

    What was the problem?
    In IW4 server's response has format:

    print \n "g_GameType" is: "war^7" default: "war^7" \n Domain is any text
    In getResponse() mod just takes substring from first \n to end of the string. ( "g_GameType" is: "war^7" default: "war^7" \n Domain is any text) and returns it, after that rconGetDvar() makes array from this string (0 => "g_GameType" is: "war^7" default: "war^7" 1 => Domain is any text), after that it returns value of dvar with regex.


    In IW4X server's response has format:

    print "g_GameType" is: "war^7" default: "war^7" \n Domain is any text, after that getResponse() takes substring and returns only Domain is any text, because server's response doesn't have first \n.

    So what did i do?

    It's default:

    $s .= substr($read, strpos(&read, "\n") + 1);

    It's mine one:
    I replaced print to print\n.

    $s .= substr($read, strpos(str_replace("print" , "print\n" , $read), "\n") + 1);

  • Problem with GSManager and IW4X (solved) 1 new problem

    • Loontick
    • 4. Februar 2017 um 17:48
    Zitat von Mirko911

    you don't help anyone if you delete all your messages ...

    I wanted to get help. I thought that if you're developer of this mod, it will be easy for you to fix a little problem. But i tried hard to understand, so i don't want someone to know. If anyone wants to get my fix, just ask me in pm, i'll sale it for a very little price.
    If you want everyone to know, what mess you to fix it by yourself and then post?

  • Problem with GSManager and IW4X (solved) 1 new problem

    • Loontick
    • 4. Februar 2017 um 14:16

    I solved my problem. getResponse() method is shit, i changed it.

  • Problem with GSManager and IW4X (solved) 1 new problem

    • Loontick
    • 3. Februar 2017 um 23:27
    Zitat von Dennis

    Yep, because you didn't update the logfile path to the mods one. Common user mistake.

    To the rest i can't say anything, devs need to look at that. Mirko911

    Thank your very much for that tip! Now i can run my admin mod with isnipe :)


    So that's what i was talking about.
    About sv_punkbuster, GSM always says that's sv_punkbuster == 1, even if i do sv_punkbuster 1 command in console.
    So i did this:

    With g_gametype i had to do this:

  • Problem with GSManager and IW4X (solved) 1 new problem

    • Loontick
    • 3. Februar 2017 um 22:39
    Zitat von Raiden

    You specifically detailing since ManuAdminMod and GSManager is fundamentally different add-ons, but on iw4x MAM does not work, but GSM 1.2.1 copes, although perhaps there are still some nuances ...

    Man, i tried to run MAM on iw4x and it works with problems i've written above, after that i tried to run GSM 1.2.1 and it works too with the same problems.

  • Problem with GSManager and IW4X (solved) 1 new problem

    • Loontick
    • 3. Februar 2017 um 21:20

    So, hello everyone, i've been using Manu Admin Mod/GSManager for a long time.
    I used it on my React MW2 Server (cod6).
    But React developers have updated smth and now GSManager does Not work for 100%
    For first, it can't get Dvars anymore (for example, when it tries to get g_gametype or sv_punkbuster it gets nothing or ""), but it can set Dvars.
    When i try to type "!map set mapName" without gametype it says: Map has been set to mapName(), when it try to type "!map set mapName gameType", it says : Map has been set to mapName(gameType).
    If i don't change map it can randomly say Next map is unknown(unknown).
    That was the first problem.
    For second, if i run my server with some mod (for example, isnipe), GSManager doesn't work, it doesn't do welcome messages and doesn't see commands, it only do banner messages.

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