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  1. GSManager
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  3. tiflinder

Beiträge von tiflinder

Das Projekt GSManager (vormals ManuAdminMod) wurde am 01.01.2020 eingestellt - diese Internetpräsenz bleibt verfügbar, die Software wird aber nicht länger gepflegt. Vielen Dank für eure Unterstützung in den mehr als zehn vergangenen Jahren!
  • SQLITe problem

    • tiflinder
    • 3. Januar 2013 um 23:31

    I don't understand why this error still appears,SQLITE extension for PHP is not installed sqlite <v2x>
    I installed XAMPP latest version 1.8.1 and still stil crap error shows anyone can help?

  • 0.11.4

    • tiflinder
    • 20. November 2011 um 22:15

    Hello
    Has the 0.11.4 have anything special for Call of Duty 4?
    Thanks

  • easy qustion

    • tiflinder
    • 21. August 2011 um 18:57

    I forgot how must the start.bat look like lol
    can u say again :D
    million thx :D :lol:

  • Plz Help

    • tiflinder
    • 25. Juli 2011 um 21:01

    THX!!!
    i used set logfile "1" and then it worked perfectly!!
    love you!! :))

  • Plz Help

    • tiflinder
    • 25. Juli 2011 um 20:24

    yeah..a sniper mod...
    must do something different?

  • Plz Help

    • tiflinder
    • 25. Juli 2011 um 19:12

    I used this logfile address but seems that it doesn't work why?!
    "D:/Program Files/Activision/Call of Duty 4 - Modern Warfare/main/games_mp.log"
    I looked over the forums and you said it's maybe a logsync problem I followed your instructions but still failed.
    isn't that logfile good? and if it isn't ...what must i put then
    and if it is good...then what's the problem ;( ;(

  • problem

    • tiflinder
    • 25. Juli 2011 um 16:00

    "D:/Program Files/Activision/Call of Duty 4 - Modern Warfare/main/games_mp.log"
    This is what i use
    why isn't it good?

  • problem

    • tiflinder
    • 25. Juli 2011 um 15:12

    hi
    I can't get my manu to work 100%...
    start.bat works and banner appears in-game and all the messages like ''have fun play fair" visit our website etc.
    but it won't show when ppls connect like me master admin and commands don't work
    if i do !help or !kick etc. nothing will happen...
    plz help

  • SQlite

    • tiflinder
    • 1. März 2011 um 18:02

    WORKED THX

  • SQlite

    • tiflinder
    • 28. Februar 2011 um 22:25

    SQlite error it says expansion of SQlite to PHP isn't installed.

    What must I do? :omg: :omg: :thumbdown: :thumbdown: :?: :?: ;( ;(

  • Mnau-admin-mode dvar problem

    • tiflinder
    • 28. Februar 2011 um 20:58

    //******************************************************************************
    // Call of Duty 4: Modern Warfare - Dedicated Server Config File
    //******************************************************************************
    // Autor:
    // Website:
    // Datum: Nov, 2007
    // Config-Typ: standard mode, ranked
    // Version: 0.9 BETA
    //******************************************************************************

    //=================================================================================
    // Server Information
    //=================================================================================
    sets sv_hostname ""
    sets _Admin ""
    sets _Email ""
    sets _Website ""
    sets _Location ""
    sets _Irc ""
    sets _Mod ""
    sets _ModVer ""
    sets _ModUpdate ""
    sets _Maps ""
    set scr_motd ""

    //=================================================================================
    // General Settings
    //=================================================================================

    // Log Settings
    set g_logsync "1" // 0=no log, 1=buffered, 2=continuous, 3=append
    set logfile "1" // 0 = NO log, 1 = log file enabled
    set g_log "games_mp.log" // Name of log file, default is games_mp.log
    set sv_log_damage "1"

    // Network options
    set net_ip "localhost" // Set your servers IP address
    set net_port "28960" // Set your port number
    set com_hunkMegs "512"
    set net_noipx "1" // Allow ONLY tcp/ip protocol, player/server communications

    // Server Network Mode
    set dedicated "2" // 0 = Listen, 1 = LAN, 2 = Internet

    // Master servers
    set sv_master1 "cod4master.activision.com"
    set sv_master2 "cod4authorize.activision.com"
    set sv_master3 "cod4master.infinityward.com"
    set sv_master3 "cod4update.activision.com"
    set sv_master4 "master.gamespy.com:28960"
    set sv_master5 "master0.gamespy.com"
    set sv_master6 "master1.gamespy.com"
    set sv_master7 "clanservers.net"
    set sv_gamespy "1"

    // Password Settings
    set rcon_password "" // RCON must supply pw to use
    set sv_privatePassword "" // Private slots, non-public slots
    set g_password "" //Server password

    // Player slots setup
    set sv_maxclients "32" // MAX server player slots, this is TOTAL player slots
    set sv_privateclients "3" // Number of private player slots, maxclients - privateclients = public slots

    // Ping
    set sv_minPing "0" // MIN player ping on CONNECT, any lower and player isnt allowed to connect
    set sv_maxping "400" // MAX player ping on CONNECT, any higher and player isnt allowed to connect

    // Client Download Settings (0=off/1=on)
    set sv_allowdownload "1"
    seta sv_wwwDownload "0"
    //seta sv_wwwBaseURL ""
    seta sv_wwwDlDisconnected "1"

    // Rate
    set sv_maxRate "5000"

    // FPS
    //set sv_fps "40"

    // Drop inactive players
    set sv_timeout "300"
    set sv_zombietime "1"
    set g_inactivity "0"
    set g_inactivityspectator "0"

    // AntiFlooding Settings
    set sv_floodProtect "1"
    set sv_reconnectlimit "3"

    // Anti Cheat Settings
    set sv_disableClientConsole "0"
    set cl_autocmd "0"
    set sv_cheats "0"
    set sv_pure "1"
    set g_banIPs ""
    set g_no_script_spam "1"
    set sv_punkbuster "1"

    // Temporary Ban duration, in seconds
    set sv_kickBanTime "3600"

    // In-game voice communication system
    set sv_voice "0"
    set sv_voiceQuality "1"
    set voice_deadChat "0"
    set voice_global "0"
    set voice_localEcho "0"
    set winvoice_mic_mute "1"

    // Team-Balance and Voting
    set scr_teambalance "1"
    set g_allowvote "0"

    //=================================================================================
    // Other Gameplay Settings
    //=================================================================================

    // General
    set scr_game_allowkillcam 1
    set scr_game_onlyheadshots 0
    set scr_game_deathpointloss 0
    set scr_game_suicidepointloss 0
    set scr_team_teamkillpointloss 1
    set scr_game_spectatetype 2 // (0-2) Disabled, Team/Players Only, Free
    set scr_game_forceuav 0
    set scr_game_hardpoints 1 // (0-1) i.e. artillery, uav, helicopter

    // Hardpoints
    set scr_hardpoint_allowartillery 1
    set scr_hardpoint_allowuav 1
    set scr_hardpoint_allowhelicopter 1

    // Teams
    set scr_team_fftype 0 // (0-3) Disabled, Enabled, Reflect, Shared
    set scr_team_teamkillspawndelay 20
    set scr_team_kickteamkillers 3

    // Player
    set scr_player_maxhealth 100
    set scr_player_suicidespawndelay 0
    set scr_player_healthregentime 5
    set scr_player_forcerespawn 1
    set scr_player_sprinttime 9

    // UI
    set scr_hardcore 1
    set scr_oldschool_mw 0
    set ui_hud_obituaries 1
    set ui_hud_showobjicons 1

    //=================================================================================
    // Other Settings
    //=================================================================================

    set sv_allowAnonymous "0"
    set g_antilag "0"
    set g_compassShowEnemies "0"
    //ui_maxclients 32

    //=================================================================================
    // Gametype Settings
    //=================================================================================

    // First gametype to load...
    // "dm" - free for all deathmatch
    // "war" - team deathmatch
    // "war" - team deathmatch
    // "war" - team deathmatch
    // "dm" - free for all deathmatch
    // "dom" - domination
    // "koth" - headquarters
    // "sab" - sabotage
    // "sd" - search & destroy
    // "war" - team deathmatch

    set g_gametype "dm"

    // MAPROTATION
    set sv_mapRotation "gametype dm map mp_killhouse gametype dm map mp_showdown gametype dm map mp_broadcast gametype dm map mp_backlot gametype dm map mp_bog gametype dm map mp_cargoship gametype dm map mp_countdown gametype dm map mp_crash_snow gametype dm map mp_crossfire gametype dm map mp_farm gametype dm map mp_crash_snow gametype dm map mp_overgrown gametype dm map mp_pipeline gametype dm map mp_shipment gametype dm map mp_strike gametype dm map mp_vacant"

    PS: I CUT A PART BECAUSE IT WAS TOO LONG but as you can see ''set g_logsync "1" but start.bat stills says i got 0

  • Mnau-admin-mode dvar problem

    • tiflinder
    • 28. Februar 2011 um 20:19

    I have:
    main()
    {

    // Search & Destroy
    setDvar("scr_sd_roundlimit", "24");
    setDvar("scr_sd_roundswitch", "12");
    setDvar("scr_sd_scorelimit", "0");

    // Team Deathmatch
    setDvar("scr_war_numlives", "0");
    setDvar("scr_war_playerrespawndelay", "0");
    setDvar("scr_war_roundlimit", "1");
    setDvar("scr_war_scorelimit", "0");
    setDvar("scr_war_timelimit", "33");
    setDvar("scr_war_waverespawndelay", "0");

    // Friendly Fire
    setDvar("scr_team_fftype", "0");

    // Respawn
    setDvar("scr_player_forcerespawn", "1");
    setDvar("scr_player_respawndelay", "0");

    // Game Timers
    setDvar("scr_game_graceperiod", "5");
    setDvar("scr_game_matchstarttime", "10");
    setDvar("scr_game_playerwaittime", "15");


    // Classes
    ////////////////////////////////////////////
    //
    // Assault Class Options
    setDvar("allies_allow_assault", "1");
    setDvar("axis_allow_assault", "1");

    setDvar("class_assault_allowdrop", "1");
    setDvar("class_assault_camo", "camo_none");
    setDvar("class_assault_frags", "0");
    setDvar("class_assault_grenade", "none");
    setDvar("class_assault_limit", "64");
    setDvar("class_assault_primary", "ak47");
    setDvar("class_assault_primary_attachment", "none");
    setDvar("class_assault_secondary", "deserteagle");
    setDvar("class_assault_secondary_attachment", "none");
    setDvar("class_assault_special", "1");

    // Weapons
    setDvar("weap_allow_ak47", "1");
    setDvar("weap_allow_g3", "1");
    setDvar("weap_allow_g36c", "1");
    setDvar("weap_allow_m14", "1");
    setDvar("weap_allow_m16", "1");
    setDvar("weap_allow_m4", "1");
    setDvar("weap_allow_mp44", "1");

    // Attachments
    setDvar("attach_allow_assault_silencer", "1");
    ////////////////////////////////////////////
    //
    // Demolitions Class Options
    setDvar("allies_allow_demolitions", "1");
    setDvar("axis_allow_demolitions", "1");

    setDvar("class_demolitions_allowdrop", "0");
    setDvar("class_demolitions_camo", "camo_none");
    setDvar("class_demolitions_frags", "0");
    setDvar("class_demolitions_grenade", "none");
    setDvar("class_demolitions_limit", "1");
    setDvar("class_demolitions_primary", "winchester1200");
    setDvar("class_demolitions_primary_attachment", "none");
    setDvar("class_demolitions_secondary", "deserteagle");
    setDvar("class_demolitions_secondary_attachment", "none");
    setDvar("class_demolitions_special", "1");

    // Weapons
    setDvar("weap_allow_m1014", "1");
    setDvar("weap_allow_winchester1200", "1");

    // Sniper Class Options
    setDvar("allies_allow_sniper", "1");
    setDvar("axis_allow_sniper", "1");

    setDvar("class_sniper_allowdrop", "0");
    setDvar("class_sniper_camo", "camo_none");
    setDvar("class_sniper_frags", "0");
    setDvar("class_sniper_grenade", "none");
    setDvar("class_sniper_limit", "1");
    setDvar("class_sniper_primary", "m40a3");
    setDvar("class_sniper_primary_attachment", "none");
    setDvar("class_sniper_secondary", "deserteagle");
    setDvar("class_sniper_secondary_attachment", "none");
    setDvar("class_sniper_special", "1");

    // Weapons
    setDvar("weap_allow_m40a3", "1");
    setDvar("weap_allow_remington700", "1");

    // Attachments
    setDvar("attach_allow_sniper_none", "1");

    ////////////////////////////////////////////
    //
    // SpecOps Class Options
    setDvar("allies_allow_specops", "1");
    setDvar("axis_allow_specops", "1");

    setDvar("class_specops_allowdrop", "1");
    setDvar("class_specops_camo", "camo_none");
    setDvar("class_specops_frags", "0");
    setDvar("class_specops_grenade", "none");
    setDvar("class_specops_limit", "64");
    setDvar("class_specops_primary", "ak74u");
    setDvar("class_specops_primary_attachment", "none");
    setDvar("class_specops_secondary", "deserteagle");
    setDvar("class_specops_secondary_attachment", "none");
    setDvar("class_specops_special", "1");

    // Weapons
    setDvar("weap_allow_ak74u", "1");
    setDvar("weap_allow_mp5", "1");
    setDvar("weap_allow_uzi", "1");

    // Attachments
    setDvar("attach_allow_smg_none", "1");
    setDvar("attach_allow_smg_silencer", "1");

    ////////////////////////////////////////////
    //
    // Other Weapons

    // Pistols
    setDvar("weap_allow_beretta", "1");
    setDvar("weap_allow_colt45", "1");
    setDvar("weap_allow_deserteagle", "1");
    setDvar("weap_allow_deserteaglegold", "1");
    setDvar("weap_allow_usp", "1");
    // Attachments
    setDvar("attach_allow_pistol_none", "1");
    setDvar("attach_allow_pistol_silencer", "1");

    // Other nades
    setDvar("weap_allow_flash_grenade", "0");
    setDvar("weap_allow_frag_grenade", "0");
    setDvar("weap_allow_smoke_grenade", "0");

    // Smoke
    setDvar("scr_weapon_allowsmoke", "1");

    // Logging
    setDvar("logfile", "1");
    setDvar("g_log", "games_mp.log");
    setDvar("g_logSync", "1");
    setDvar("loc_warnings", "0");

    // Voting
    setDvar("g_allowVote", "0");
    setDvar("g_voteAbstainWeight", "0.5");
    setDvar("g_oldVoting", "1"); // Unknown what it does, but obviously goes here

    // Anti-Lag efforts
    setDvar("g_antilag", "0"); // in testing
    setDvar("g_smoothClients", "1");

    // Other
    setDvar("sv_fps", "30"); // in testing
    setDvar("scr_teambalance", "0");
    setDvar("scr_game_allowkillcam", "0");
    setDvar("public_mode", "1" );
    }

    I changed it to 1,but it still says I got it set to 0..must i copy this somewhere?

  • Mnau-admin-mode dvar problem

    • tiflinder
    • 28. Februar 2011 um 19:10

    Hi,I am having this error when I start bat.bat:
    dvar ''g_logsync'' must be greater or equal to 1,current:0

    How to change it to 1?

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