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  3. dutchbastard

Beiträge von dutchbastard

Das Projekt GSManager (vormals ManuAdminMod) wurde am 01.01.2020 eingestellt - diese Internetpräsenz bleibt verfügbar, die Software wird aber nicht länger gepflegt. Vielen Dank für eure Unterstützung in den mehr als zehn vergangenen Jahren!
  • Unauthorized gametype change at startup

    • dutchbastard
    • 16. März 2010 um 14:07

    No thoughts?

    Maybe I didn't put it well enough

    I have disabled "Random Map and Gametype rotation"
    Yet when I start MAM, the first thing it does is set a random map and gametype.
    After I rotate it works just fine, but that first time it should not be changing things.

  • Unauthorized gametype change at startup

    • dutchbastard
    • 14. März 2010 um 18:07

    hello, I'm trying to figure out a problem I've been having.
    I managed to install MAM, and use ftp tracing and everything seems to be working so far.
    I have yet to do further testing because this problem was messing a little with our public server.

    So the remainder of the testing right now I'm doing on a home server.
    Because it's on a home server, ftp access has been turned off as I do not need it obviously.

    So here's my problem. I went through all the settings in the cfg and I turned off the random rotation of maps and gametypes
    But whenever I load up MAM it goes and changes the gametype on me.
    For example, my current server.cfg only runs FFA (dm) on a chosen set of 5 maps.
    I run MAM, and one of the first messages it gives me is what the next map/gametype will be, in this case DownPour-Domination.
    So not only does it change the gametype to something it shouldn't, it also loads a map not in my server.cfg.

    I know it has to be a setting in the MAM config, but I have a hard time trying to figure out what setting that might be.

    What I thought would handle this are the following settings:
    [randommapcycle]
    enabled = 0 (0 means off, so it should not be loading any of the below maps correct?)
    maps = "mp_backlot,mp_bloc,mp_bog,mp_cargoship,mp_citystreets,mp_convoy,mp_countdown,mp_crash,mp_crash_snow,mp_crossfire,mp_farm,mp_overgrown,mp_pipeline,mp_showdown,mp_strike,mp_vacant,mp_shipment,mp_broadcast,mp_carentan,mp_creek,mp_killhouse"
    gametypes = "war" (to be on the safe side I removed the other gametypes but still no change)
    notlastmaps = 3
    notlastgt = 1

    Any thoughts on this?

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