1. GSManager
    1. Funktionen
    2. Unterstützte Spiele
    3. Neuigkeiten
    4. Statistiken
    5. Serverliste
  2. Lexikon
  3. Filebase
  4. Entwicklung
  5. Forum
    1. Dashboard
    2. Unerledigte Themen
  6. Web-Interface
  7. Artikel
  8. Mitglieder
    1. Letzte Aktivitäten
    2. Benutzer online
    3. Team
    4. Mitgliedersuche
  • Anmelden
  • Registrieren
  • Suche
Alles
  • Alles
  • Artikel
  • Seiten
  • Dateien
  • Forum
  • Lexikon
  • Erweiterte Suche
  1. GSManager
  2. Mitglieder
  3. GrossKopf

Beiträge von GrossKopf

Das Projekt GSManager (vormals ManuAdminMod) wurde am 01.01.2020 eingestellt - diese Internetpräsenz bleibt verfügbar, die Software wird aber nicht länger gepflegt. Vielen Dank für eure Unterstützung in den mehr als zehn vergangenen Jahren!
  • Installation for Gameserver provider

    • GrossKopf
    • 26. Juni 2009 um 03:58

    Are you aware that your page called "Installation for Gameserver provider" was apparently hacked?
    http://manuadminmod.de/en/index.php/I…server_Provider

    Any chance of getting that page fixed?

  • installaion over FTP

    • GrossKopf
    • 23. Juni 2009 um 18:21

    Since I'm interested in possibly running Manu on a server other than the game server, can someone give me an update? This option still is not available, correct?

  • Limit random gametypes per map

    • GrossKopf
    • 23. Juni 2009 um 06:47

    I don't know the people here. I was under the impression you were the author based on your reply saying that you can't add that feature. I guess something is getting lost in the translation:

    Zitat von Dennis

    Then you'll have to find someone who is doing it for you. I can't.

  • Limit random gametypes per map

    • GrossKopf
    • 21. Juni 2009 um 18:34
    Zitat von Dennis

    Then you'll have to find someone who is doing it for you. I can't.

    That's why it's a suggestion. I recommend this option and posted here so it could be discussed. I figured if you can code the manu admin mod, that something like this might be in your abilities, but if you don't know how to do it, that's fine.

  • Interested? A game server provider that installs MAM

    • GrossKopf
    • 18. Juni 2009 um 21:31
    Zitat von Dennis

    MAM is a Mod like any else. And for any else Mods i dont pay, either. Why i should do for MAM!?

    MAM has to run on the game server. You need remote desktop access. Since most COD 4/5 admins rent their servers, they can't run MAM because they don't get remote access. This would allow bring more users to MAM.

  • Interested? A game server provider that installs MAM

    • GrossKopf
    • 18. Juni 2009 um 18:18

    Well, most people running COD 4/5 servers are renting them and don't have remote desktop access, so I think it's something that is marketable, if there's a large enough number of admins running the manu admin mod.

  • Limit random gametypes per map

    • GrossKopf
    • 18. Juni 2009 um 18:15
    Zitat von Dennis

    Should be possible but is not integrated yet. Might you write your own plugin for that.

    I don't have those skills.

  • Interested? A game server provider that installs MAM

    • GrossKopf
    • 18. Juni 2009 um 00:00

    I am in a position to rent out servers with MAM set up for each server. Is this something people would be interested in? There would be no setup required on your part other than to edit the configurations. Obviously it would cost a little more than a regular COD 4/5 server, but would you be willing to pay for it?

  • Limit random gametypes per map

    • GrossKopf
    • 17. Juni 2009 um 23:48

    My suggestion is to allow an admin to specify what random gametypes are allowed on a map-by-map basis.

    For example, Map_A is best in HQ and SAB only, while Map_B is good for DOM, CTF and HQ.

    Right now, if you set up random maps/gametypes, all maps in the list will have a chance to run all gametypes specified, which may not be a good thing on some maps.

    I hope this is something that is possible!

  • Reloading admin list

    • GrossKopf
    • 1. Juni 2009 um 15:45

    As, so simple. :)

    OK, that's odd. In my email, I received a notice that Manu replied to this post with with the "!readconfig" command, but that reply isn't in the thread... is that the right command?

  • Reloading admin list

    • GrossKopf
    • 1. Juni 2009 um 15:21

    I was wondering if there was a command to reload the admin list after I make changes. I don't like having to restart the program after adding admins because it restarts the current map, which annoys the players on the server. If not, is there a way to restart the program without restarting the map?

  • Call of Duty: World at War GUID's

    • GrossKopf
    • 1. Juni 2009 um 15:19

    Ok, that works. Thank you! :)

  • Call of Duty: World at War GUID's

    • GrossKopf
    • 1. Juni 2009 um 06:22

    I noticed that in COD: WaW, Manuadminmod uses some short GUID that is displayed in the mod.log file instead of the standard PB GUID. Why is that? Is there an easy way for a player to get their GUID? The /pb_myguid only shows the long GUID, not the short one that Manuadminmod uses. Is there a way to make Manuadminmod use the regular PB GUID?

  • Maps not changing

    • GrossKopf
    • 4. Mai 2009 um 15:16

    I get this error, but only in COD: WaW, not COD4:

    [04.05.09 09:14:03] PHP-Error: Warning in plugins\statistics.php:214 => dl(): Un
    able to load dynamic library './php_sqlite.dll' - The specified module could not
    be found.

    [04.05.09 09:14:03] !! Warning: SQLite extesion for PHP is not installed, stats
    can't be saved
    [04.05.09 09:14:03] !! Warning: Please install the SQLite (v2.X) extension to u
    se this feature

    I looked up SQLite and downloaded the files but I have no idea how to install it.

  • Maps not changing

    • GrossKopf
    • 4. Mai 2009 um 06:33

    Hello. I just installed this wonderful mod tonight. It works fine on COD 4, but on COD 5, at the end of the map, it just sits there. I've disabled random maps for now to see if that fixes it, but is this a bug that you know about? It never happened before this mod.

  1. Mitarbeiter
  2. Datenschutzerklärung
  3. Nutzungsbedingungen
  4. Impressum
  5. Kontakt
Community-Software: WoltLab Suite™