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  1. GSManager
  2. Mitglieder
  3. Avocado

Beiträge von Avocado

Das Projekt GSManager (vormals ManuAdminMod) wurde am 01.01.2020 eingestellt - diese Internetpräsenz bleibt verfügbar, die Software wird aber nicht länger gepflegt. Vielen Dank für eure Unterstützung in den mehr als zehn vergangenen Jahren!
  • bot client handling?

    • Avocado
    • 29. August 2015 um 10:34

    achso.

  • bot client handling?

    • Avocado
    • 28. August 2015 um 22:42

    Ok, baue den dann bei mir ein, danke schonmal :D

  • bot client handling?

    • Avocado
    • 28. August 2015 um 06:57

    Oder in der db klasse ändern. Dann ist es für jede db abfrage gesichert undabhängig von den scrripts. Habe mir die db klasse aber nicht angeschaut, deswegen weiss ich nicht inwiefern das realisierbar ist.

  • bot client handling?

    • Avocado
    • 27. August 2015 um 20:44

    okay, dankeschön.

    hatte heute das problem, dass die mysql verbindungen unterbrochen wurde. MySQL server has gone ... Der adminmod ist danach nicht neugestartet und er hat auch nicht versucht die verbindung neu aufzubauen. bis ich restarted habe, wurden dann keine einträge in der mysql db gemacht.

  • bot client handling?

    • Avocado
    • 27. August 2015 um 19:52

    Hallo, auf den Promod servern bekomme ich folgenden Fehler für bots:

    Code
    [27.08.15 19:48:30] Warning: Warning in home/cod4/basepath/c4s_gsmanager/daemon/libraries/database/database.php:389 => PDOStatement::execute(): SQLSTATE[23000]: Integrity constraint violation: 1048 Column 'firstActivityIP' cannot be null
    [27.08.15 19:48:30] Notice: Notice in home/cod4/basepath/c4s_gsmanager/daemon/core/player.php:251 => Trying to get property of non-object
    [27.08.15 19:48:30] Warning: Warning in home/cod4/basepath/c4s_gsmanager/daemon/libraries/database/database.php:389 => PDOStatement::execute(): SQLSTATE[23000]: Integrity constraint violation: 1048 Column 'playerID' cannot be null
    [27.08.15 19:48:30] Info: Player "bot9332" (GUID: BOT-Client, IP: , PID: 3) joined.
    [27.08.15 19:48:30] Notice: Notice in home/cod4/basepath/c4s_gsmanager/daemon/core/player.php:466 => Trying to get property of non-object
    [27.08.15 19:48:30] Notice: Notice in home/cod4/basepath/c4s_gsmanager/daemon/core/player.php:466 => Trying to get property of non-object
    [27.08.15 19:48:30] Warning: Warning in home/cod4/basepath/c4s_gsmanager/daemon/libraries/database/database.php:389 => PDOStatement::execute(): SQLSTATE[23000]: Integrity constraint violation: 1048 Column 'playerID' cannot be null
    [27.08.15 19:48:30] Warning: GeoIP:  is an invalid ip address
    [27.08.15 19:48:30] Warning: GeoIP:  is an invalid ip address
    [27.08.15 19:48:30] Warning: GeoIP:  is an invalid ip address
    [27.08.15 19:48:30] Warning: GeoIP:  is an invalid ip address
    [27.08.15 19:48:30] Notice: Notice in home/cod4/basepath/c4s_gsmanager/daemon/core/player.php:466 => Trying to get property of non-object
    [27.08.15 19:48:30] Notice: Notice in home/cod4/basepath/c4s_gsmanager/plugins/welcomemessages/welcomemessages.php:118 => Undefined index: connections
    [27.08.15 19:48:30] Notice: Notice in home/cod4/basepath/c4s_gsmanager/plugins/welcomemessages/welcomemessages.php:119 => Undefined index: onlineTime
    [27.08.15 19:48:31] Notice: Notice in home/cod4/basepath/c4s_gsmanager/daemon/core/player.php:466 => Trying to get property of non-object
    [27.08.15 19:48:31] Notice: Notice in home/cod4/basepath/c4s_gsmanager/daemon/core/player.php:466 => Trying to get property of non-object
    [27.08.15 19:48:31] Info: Player 'bot9332' changed name to 'bot2856', PID: 3, GUID: bot-client
    [27.08.15 19:48:31] Notice: Notice in home/cod4/basepath/c4s_gsmanager/daemon/core/player.php:466 => Trying to get property of non-object
    [27.08.15 19:48:31] Notice: Notice in home/cod4/basepath/c4s_gsmanager/daemon/core/player.php:466 => Trying to get property of non-object
    [27.08.15 19:48:31] Warning: Warning in home/cod4/basepath/c4s_gsmanager/daemon/libraries/database/database.php:389 => PDOStatement::execute(): SQLSTATE[23000]: Integrity constraint violation: 1048 Column 'playerID' cannot be null
    [27.08.15 19:48:31] Notice: Notice in home/cod4/basepath/c4s_gsmanager/daemon/core/player.php:466 => Trying to get property of non-object
    [27.08.15 19:48:31] Notice: Notice in home/cod4/basepath/c4s_gsmanager/plugins/nameprotection/nameprotection.php:86 => Undefined index: bot-client
    [27.08.15 19:48:31] Error: Error in home/cod4/basepath/c4s_gsmanager/plugins/nameprotection/nameprotection.php:86 => Call to a member function getName() on null
    [27.08.15 19:48:31] Notice: Notice in home/cod4/basepath/c4s_gsmanager/daemon/core/player.php:466 => Trying to get property of non-object
    [27.08.15 19:48:31] Warning: Warning in home/cod4/basepath/c4s_gsmanager/daemon/libraries/database/database.php:441 => PDO::query(): SQLSTATE[42000]: Syntax error or access violation: 1064 You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near '' at line 1
    Alles anzeigen
  • Kills or/and deaths are sometimes not registered

    • Avocado
    • 26. August 2015 um 23:20

    Is it possible that headshots / teamkills are not added to the kills row in the database and stay separated which means that one have to add all the three columns to get all kills? Because if yes, this would be the solution for my problem.

  • Kills or/and deaths are sometimes not registered

    • Avocado
    • 26. August 2015 um 07:15

    Okay. Just tell me if you probably found something.

  • Kills or/and deaths are sometimes not registered

    • Avocado
    • 25. August 2015 um 21:57

    Yes, the GSM was all the time online. The statistics plugin is not modified. I changed some lines in the players.php but nothing what could provoke that.

    I think they do not create a thread here because they do not even know what gsmanager is -.-

  • Kills or/and deaths are sometimes not registered

    • Avocado
    • 25. August 2015 um 16:44

    MySQL. In the logfile is nothing about connection losses.

  • Kills or/and deaths are sometimes not registered

    • Avocado
    • 25. August 2015 um 16:34

    Okay, I did not recognise that german is the main language :D

    I tried it several times and it worked for me, nevertheless I received already about 10 pm's that their stats are not updated, even after they left the game. I am not sure if headshots are also concerned. Moreover the problem does not occur each time. So there is nothing which could help to reproduce it. Just randomly happening.

  • Kills or/and deaths are sometimes not registered

    • Avocado
    • 23. August 2015 um 23:22

    The logfiles do not contain any database errors or other errors but i have a lot of complains that the kills and / or deaths are sometimes not updated in the db. Is this a known issue? If not could you have a closer look at it what the problem could be?

  • Vote problem

    • Avocado
    • 23. August 2015 um 23:19

    Okay.

  • Vote problem

    • Avocado
    • 23. August 2015 um 22:38

    okay. will it be enough to replace the plugin only when the new version has been released?

  • Vote problem

    • Avocado
    • 23. August 2015 um 12:50

    This is a message i received in our forums. Could you please have a look at the voting plugin again? It does not really seem to work...

    Code
    @Avocado
    First problem with vote is that the mod ignores the vote duration as soon as minvotes are fullfilled. In our case, if 2 people vote (including the one who started the vote) the vote is instantly over with the result depending on the quorum.
    
    
    
    
    Second problem is, that the "voterights" between admins and players are inverted:
    player can not votekick player
    admin can not votekick player
    player can votekick admin
    admin can votekick admin
    It should be the other way around. Also, no matter what the outcome of the vote is, the admin does not get kicked.
    Alles anzeigen


    THis is my configuration:

    Code
    {
        "votings": {
            "enabled": true,
            "banduration": 60,
            "changevote": false,
            "decaytime": 180,
            "democracy": true,
            "duration": 60,
            "gametypes": ["<*>"],
            "implicitvote": true,
            "interval": 10,
            "maps": ["<*>"],
            "minplayers": 2,
            "minvotes": 2,
            "persistent": true,
            "quorum": "50%"
        }
    }
    Alles anzeigen
  • !report funktioniert nicht

    • Avocado
    • 9. August 2015 um 08:26

    Danke für deine Antwort. Habe zur abwechslung mal die EULA verstanden. Finde ich sehr gut, dass die so kurz ist :)

    Kann ich verstehen mit den languages. Wenn du willst kann ich dir meine zukommen lassen wenn ich die fertig habe...

  • !report funktioniert nicht

    • Avocado
    • 8. August 2015 um 23:19

    Jaja ich weiß. trotzdem werden wahrscheinlich pro 5 minuten 10 unterschiedliche spieler ankommen und meinen einen hacker gesehen zu haben... nene du da habe ich lieber meine ruhe.

  • !report funktioniert nicht

    • Avocado
    • 8. August 2015 um 23:11

    Bestimmt darf ich das aus irgendwelchen Lizenzgründen nicht und das report plugin habe ich noch garnicht angeschaut, weil unser ts dann 24 stunden zugespammt wäre.

  • !report funktioniert nicht

    • Avocado
    • 8. August 2015 um 22:59

    Habe im Bugtracker was zu den aliases gepostet.

    Was ich mal ganz gut fände ist, wenn die language files beendet werden. Die sind nämlich nur halb fertig. es gibt zum beispiel keinen language string für die gametypes.
    ZB: !map get --> next map is: crossfire (daemon.gametype.war)
    Beim bannen kommt zum beispiel nicht der grund, sondern einfach nur "todo". Ich konnte es jetzt selber fixen, ist nur nervig :D. Oder soll ich einen extra thread aufmachen dafür?

  • Like and Dislike!

    • Avocado
    • 13. Oktober 2014 um 09:05

    Wenn ich mich recht erinnere gibt es solch ein Plugin schon für den alten MAM.

  • 0.12beta to newer and license

    • Avocado
    • 27. Juni 2014 um 07:01

    Php.net

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