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Manu Admin Mod startet nicht (auch keine logs)

  • d3stiny
  • 23. April 2013 um 20:40
Das Projekt GSManager (vormals ManuAdminMod) wurde am 01.01.2020 eingestellt - diese Internetpräsenz bleibt verfügbar, die Software wird aber nicht länger gepflegt. Vielen Dank für eure Unterstützung in den mehr als zehn vergangenen Jahren!
1. offizieller Beitrag
  • d3stiny
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    • 23. April 2013 um 20:40
    • #1

    Abend zusammen.


    Habe mir einen Gameserver von Gamed.de geholt, promodlive211 raufgepackt und Manuadminmod ebenfalls dazu ausgewählt.

    So habe nun die Config etc. bearbeitet und server neu gestartet. Logs bekomme ich keine auser IPs.log.

    Config:

    Spoiler anzeigen

    [main]
    ip = "80.86.xx.xx"
    port = 28960
    logfile = "/CallofDuty4-170/mods/promodlive211"
    rconpassword = "xxXxx"
    timezone = "Europe/Berlin"
    prefix = "!"
    language = "de"
    antispam = 2
    logrcon = 0
    antistartupbug = "restart"
    fixguidrelax = 1
    pmprefix = "^1PM: ^2"
    responsefailcmds = 0

    [kickban]
    defaultkickreason = "Kicked by Admin"
    defaultbanreason = "Banned by Admin"
    usepb = 1
    pbtempbanduration = 5
    announce = 1
    maxtempbantime = 1440

    [welcomemessages]
    enabled = 1
    master = "^1ATTENTION: <GROUP_NAME> ^7<PLAYER_NAME>^1 has joined the game!"
    admin = "^1<GROUP_NAME> ^7<PLAYER_NAME>^1 has joined the game!"
    member = "^2Welcome <GROUP_NAME> ^7<PLAYER_NAME>^2"
    user = "^2Welcome <GROUP_NAME> ^7<PLAYER_NAME>^2"
    default = "^2Welcome <GROUP_NAME> ^7<PLAYER_NAME>"
    whisper = 0

    [banner]
    enabled = 1
    time = 120

    [randommapcycle]
    enabled = 1
    maps = "mp_backlot,mp_crash,mp_crossfire,mp_strike,mp_vacant"
    gametypes = "sd"
    notlastmaps = 3
    notlastgt = 1

    [badwords]
    enabled = 1
    warnstokick = 3
    mode = "ban"
    kickreason = "Use of bad words"

    [warns]
    enabled = 1
    warnstokick = 3
    mode = "ban"
    kickreason = "Too many warns by admin"

    [pingkicker]
    enabled = 1
    maxping = 130
    checkinterval = 30
    warnstokick = 3
    mode = "kick"
    kickreason = "Your ping is too high"

    [nameprotection]
    enabled = 1
    badnamekick = 1
    badnamekickmode = "kick"
    badnamekickreason = "Your name contains an illegal part: <PART>"
    adminnamekick = 1
    adminnamekickmode = "kick"
    adminnamekickreason = "Your name is an admins name"
    maxnamechanges = 5
    maxnamechangeskickmode = "ban"
    maxnamechangeskickreason = "Max. namechanges reached"
    uppercasedisallow = 0
    uppercasekickreason = "Please do not use only upper case letters in your nickname"
    uppercasekickmode = "kick"

    [modstuff]
    checkforupdates = 1
    checkinterval = 6
    announceinterval = 5
    serverlist = 0
    serverlistip = ""

    [customcommands]
    pbsay = "pb_sv_say -1 <ARG>"
    kickme = "pb_sv_kick <PLAYER:PBID> 0 <ARG:OPT:You kicked yourself>"
    payback = "pb_sv_kick <LAST_KILLER:PBID> 0 ^1NEVER KILL AN ADMIN!"

    [spreemessages_config]
    enabled = 1
    firstblood = 1
    killsprees = 1
    deathsprees = 0
    spreeendsfrom = 5
    multikills = 1
    spreeends = 1

    [spreemessages_messages]
    firstblood = "^7<PLAYER_NAME> ^1drew first blood!"
    multikill = "^7!! ^1Multikill ^7> ^2<PLAYER_NAME>^7 < ^1Multikill^7 !!"
    monsterkill = "^7!!!! ^1MONSTERKILL ^7>>> ^2<PLAYER_NAME>^7 <<< ^1MONSTER KILL ^7!!!!"
    end_kill = "^2<PLAYER_NAME>^1's killing spree ended (^2<KILLS> ^1kills). He was killed by ^3<KILLER_NAME>^1!"
    end_teamkill = "^2<PLAYER_NAME>^1's killing spree ended (^2<KILLS> ^1kills). He was killed by TEAMMATE ^3<KILLER_NAME>^1!"
    end_selfkill = "^2<PLAYER_NAME>^1's killing spree ended (^2<KILLS> ^1kills). He killed ^3himself^1, what a pity!"
    5 = "^7<PLAYER_NAME> ^1is on a ^3killing spree! ^1(^2<KILLS> ^1kills in a row)"
    10 = "^7<PLAYER_NAME> ^1is on a ^3rampage! ^1(^2<KILLS> ^1kills in a row)"
    15 = "^7<PLAYER_NAME> ^1is ^3dominating! ^1(^2<KILLS> ^1kills in a row)"
    20 = "^7<PLAYER_NAME> ^1is ^3unstoppable! ^1(^2<KILLS> ^1kills in a row)"
    25 = "^7<PLAYER_NAME> ^1is ^3godlike!! ^1(^2<KILLS> ^1kills in a row)"
    30 = "^7<PLAYER_NAME> ^1is ^3wicked sick!!! ^1(^2<KILLS> ^1kills in a row)"
    35 = "^7<PLAYER_NAME> ^1is ^3real Potter!!! ^1(Woohoo, ^2<KILLS> ^1kills in a row!)"
    -10 = "^7<PLAYER_NAME> ^1seems to have a bad day ... (^2<DEATHS>^1 deaths without a ^2kill^1)"
    -15 = "^7<PLAYER_NAME> ^1is on the best way to get ^3victim^1 of the day... (^2<DEATHS> ^1deaths w/o ^2kill^1)"
    -20 = "^7<PLAYER_NAME> ^1really gets his ^3ass kicked!^1 Oh well, ^2<DEATHS> ^1deaths without a ^2kill^1..."

    [mapvote]
    enabled = 0
    type = 2
    mapcount = 3
    duration = 620
    announce = 90
    maps = "<maps.cfg>"
    gametypes = "war,dm,sab,koth,sd,dom"
    notlastmaps = 5
    notlastgt = 1
    votestoskip = "50%"

    [weaponrestrictions]
    enabled = 1
    weapons = "gl,frag_grenade_short"
    warnstokick = 2
    mode = "tempban"
    kickreason = "Used a restricted weapon: <WEAPON>"

    [statistics]
    statsstring = "^2Kills: <KILLS> ^1Deaths: <DEATHS> ^3K/D: <KPD> ^2time: <ONLINETIME> min ^3K/M: <KPM> ^2HS: <HEADSHOTS> ^7TKs: <TEAMKILLS>"
    whisperstats = 0
    savestats = "sqlite"

    [antiteamkiller]
    enabled = 0
    min = -3
    start = 0
    warn = 3
    kick = 4
    teamkill = 1
    kill = 0.1
    mode = "tempban"
    kickreason = "Made too many teamkills"
    forgive = 1
    forgivetime = 30
    forgivepoints = 0.5

    [aliases]
    k = "kick"
    b = "ban"
    rm = "quitmod"
    mr = "quitmod"
    setlevel = "setgroup"
    admincheck = "checkadmin"
    owned = "fun owned"
    pwned = "fun owned"
    killed = "fun killed"
    bye = "fun bye"
    pizza = "fun pizza"
    beer = "fun beer"
    coke = "fun coke"
    whoiam = "fun whoiam"
    groups = "setgroup listgroups dummy"
    f = "forgive"
    y = "yes"
    n = "no"
    j = "yes"
    ja = "yes"
    nein = "no"
    votekick = "vote kick"
    votemap = "vote map"
    voteban = "vote ban"
    banlist = "pbbanlist"
    unban = "pbunban"
    godmode = "fun godmode"
    aimbot = "fun aimbot"
    sex = "fun sex"
    kamikaze = "fun kamikaze"
    death = "fun death"
    bigadmin = "fun bigadmin"
    off = "readconfig off"
    on = "readconfig"

    [funmessages]
    enabled = 1
    killed = "^7<PLAYER_NAME> ^1was last killed by ^7<PLAYER_LASTKILLER> ^1with a ^7<PLAYER_LASTWEAPONDEATH>"
    owned = "^7<PLAYER_NAME> ^1killed ^7<PLAYER_LASTVICTIM> ^1with a ^7<PLAYER_LASTWEAPONKILL>"
    bye = "^7<PLAYER_NAME>^2 waves his hand to say ^1GOOD BYE^2. We surely meet later!"
    pizza = "^2Someone calls Mario and he brings ^7<PLAYER_NAME>^2 a hot pepperoni pizza!"
    beer = "^2A nice sexy waitress brings ^7<PLAYER_NAME>^2 a nice pint of beer!"
    coke = "^2Ah... A delicious glass of cold Coca Cola[tm] (*thinks ^7<PLAYER_NAME>^2 while he's drinking*)"
    whoiam = "^2My name is ^7<PLAYER_NAME>^2, I'm in the team ^7<PLAYER_TEAM>^2 with a ^7<PLAYER_LASTWEAPONKILL>^2 and have ^7<PLAYER_KILLS>^2 Kills"
    godmode = "^1GODMODE^2 is now enabled for player ^7<PLAYER_NAME>"
    aimbot = "^3<PLAYER_NAME> ^2turned on his ^1AIM-BOT!"
    sex = "^2SEX is not the answer. SEX is the question and ^7<PLAYER_NAME> ^2is the answer!!"
    kamikaze = "^7<PLAYER_NAME> ^2is desperately trying to figure out why kamikaze pilots wore helmets."
    death = "^2Hello ^7<PLAYER_NAME>^2, this is ^7Death. ^2Please answer when you're ready."
    bigadmin = "^1Ooooooh, ^3Big Admin is watching ^1YOU!"

    [voting]
    enabled = 1
    duration = 45
    interval = 120
    annouce = 15
    minplayers = 3
    maxvotesperplayer = 2
    timelimit = 0
    ignoremapchange = 0
    allowkick = 1
    allowban = 1
    allowmap = 1
    allownextmap = 1
    allowsetnextmap = 1
    allowgametype = 1
    allowhardcore = 1
    allowrestart = 1
    allowedmaps = "<maps.cfg>"
    allowedgametypes = "sd"
    banduration = 0

    [ftp]
    enabled = 0
    host = ""
    port = 21
    user = ""
    password = ""
    passive = 1

    [tcp_query]
    enabled = 1
    ip = "0.0.0.0"
    port = 1337
    logintimeout = 30
    defaulaction = "say"
    sayprefix = "^3TCP-Admin (<ADMIN>): ^7"
    admingroups = "master,admin"
    disallowedcommands = "vote,yes,no,stats,session"
    maxconnections = 5

    [statistics_mysql]
    host = "mysql.gameserver.gamed.de"
    user = "xxx"
    password = "xxx"
    database = "mamstats"
    prefix = "mam01_"

    Habe den auch schon mal versucht den ganzen Logfile Pfad einzutragen, hilft auch nichts^^


    Support von gamed.de meinte es sollte funktionieren, wenn man IP, Port, RconPW einträgt... tut es aber nicht

    Ich sag jetzt schonmal danke für eure hilfe ;)

  • Dennis
    Administrator
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    7.453
    • 24. April 2013 um 05:11
    • Offizieller Beitrag
    • #2
    Zitat

    logfile = "/CallofDuty4-170/mods/promodlive211"


    So hei0t die Logfile definitiv nicht, ist ja kein Ordner.
    Absoluten, korrekten Pfad zur Logfile wählen und prüfen ob in der auch was drin ist,
    welches Ruleset?

    • Nächster offizieller Beitrag
  • d3stiny
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    • 24. April 2013 um 14:34
    • #3

    Logfile Pfad auf folgendes geändert: logfile = "/home/s319914/CallofDuty4-170/mods/promodlive211/games_mp.log"


    Ruleset ist noch standard von promodlive211

    Spoiler anzeigen

    main()
    {
    // custom_public ruleset, promod live v2
    // boolean logic, 0 = false, 1 or higher = true

    // sd
    setDvar( "scr_sd_bombtimer", 45 ); // [1->] (seconds)
    setDvar( "scr_sd_defusetime", 7 ); // [1->] (seconds)
    setDvar( "scr_sd_multibomb", 0 ); // [0-1] (everyone can plant)
    setDvar( "scr_sd_numlives", 1 ); // [0->] (amount of lives)
    setDvar( "scr_sd_planttime", 5 ); // [1->] (seconds)
    setDvar( "scr_sd_playerrespawndelay", 0 ); // [0->] (seconds)
    setDvar( "scr_sd_roundlimit", 20 ); // [0->] (points)
    setDvar( "scr_sd_roundswitch", 10 ); // [0->] (points)
    setDvar( "scr_sd_scorelimit", 0 ); // [0->] (points)
    setDvar( "scr_sd_timelimit", 1.75 ); // [0->] (minutes)
    setDvar( "scr_sd_waverespawndelay", 0 ); // [0->] (seconds)

    // dom
    setDvar( "scr_dom_numlives", 0 ); // [0->] (amount of lives)
    setDvar( "scr_dom_playerrespawndelay", 7 ); // [0->] (seconds)
    setDvar( "scr_dom_roundlimit", 2 ); // [0->] (points)
    setDvar( "scr_dom_roundswitch", 1 ); // [0->] (points)
    setDvar( "scr_dom_scorelimit", 0 ); // [0->] (points)
    setDvar( "scr_dom_timelimit", 15 ); // [0->] (minutes)
    setDvar( "scr_dom_waverespawndelay", 0 ); // [0->] (seconds)

    // koth
    setDvar( "koth_autodestroytime", 120 ); // [1->] (hq online time in seconds)
    setDvar( "koth_capturetime", 20 ); // [1->] (time to capture hq in seconds)
    setDvar( "koth_delayPlayer", 0 ); // [0-1] (override default respawn delay in seconds)
    setDvar( "koth_destroytime", 10 ); // [1->] (time to destroy hq in seconds)
    setDvar( "koth_kothmode", 0 ); // [0-1] (classic mode, non-classic)
    setDvar( "koth_spawnDelay", 45 ); // [0->] (default respawn delay in seconds)
    setDvar( "koth_spawntime", 10 ); // [0->] (hq spawn time in seconds)
    setDvar( "scr_koth_numlives", 0 ); // [0->] (amount of lives)
    setDvar( "scr_koth_playerrespawndelay", 0 ); // [0->] (seconds)
    setDvar( "scr_koth_roundlimit", 2 ); // [0->] (points)
    setDvar( "scr_koth_roundswitch", 1 ); // [0->] (points)
    setDvar( "scr_koth_scorelimit", 0 ); // [0->] (points)
    setDvar( "scr_koth_timelimit", 15 ); // [0->] (minutes)
    setDvar( "scr_koth_waverespawndelay", 0 ); // [0->] (seconds)

    // sab
    setDvar( "scr_sab_bombtimer", 45 ); // [1->] (seconds)
    setDvar( "scr_sab_defusetime", 5 ); // [1->] (seconds)
    setDvar( "scr_sab_hotpotato", 0 ); // [0-1] (shared bomb timer)
    setDvar( "scr_sab_numlives", 0 ); // [0->] (amount of lives)
    setDvar( "scr_sab_planttime", 5 ); // [1->] (seconds)
    setDvar( "scr_sab_playerrespawndelay", 7 ); // [0->] (seconds)
    setDvar( "scr_sab_roundlimit", 4 ); // [0->] (points)
    setDvar( "scr_sab_roundswitch", 2 ); // [0->] (points)
    setDvar( "scr_sab_scorelimit", 0 ); // [0->] (points)
    setDvar( "scr_sab_timelimit", 10 ); // [0->] (minutes)
    setDvar( "scr_sab_waverespawndelay", 0 ); // [0->] (seconds)

    // tdm
    setDvar( "scr_war_numlives", 0 ); // [0->] (amount of lives)
    setDvar( "scr_war_playerrespawndelay", 0 ); // [0->] (seconds)
    setDvar( "scr_war_roundlimit", 2 ); // [0->] (points)
    setDvar( "scr_war_scorelimit", 0 ); // [0->] (points)
    setDvar( "scr_war_roundswitch", 1 ); // [0->] (points)
    setDvar( "scr_war_timelimit", 15 ); // [0->] (minutes)
    setDvar( "scr_war_waverespawndelay", 0 ); // [0->] (seconds)

    // dm
    setDvar( "scr_dm_numlives", 0 ); // [0->] (amount of lives)
    setDvar( "scr_dm_playerrespawndelay", 0 ); // [0->] (seconds)
    setDvar( "scr_dm_roundlimit", 1 ); // [0->] (points)
    setDvar( "scr_dm_scorelimit", 0 ); // [0->] (points)
    setDvar( "scr_dm_timelimit", 10 ); // [0->] (points)
    setDvar( "scr_dm_waverespawndelay", 0 ); // [0->] (seconds)

    // class limits
    setDvar( "class_assault_limit", 64 );
    setDvar( "class_specops_limit", 2 );
    setDvar( "class_demolitions_limit", 1 );
    setDvar( "class_sniper_limit", 1 );

    setDvar( "class_assault_allowdrop", 1 );
    setDvar( "class_specops_allowdrop", 1 );
    setDvar( "class_demolitions_allowdrop", 0 );
    setDvar( "class_sniper_allowdrop", 0 );

    // assault
    setDvar( "weap_allow_m16", 1 );
    setDvar( "weap_allow_ak47", 1 );
    setDvar( "weap_allow_m4", 1 );
    setDvar( "weap_allow_g3", 1 );
    setDvar( "weap_allow_g36c", 1 );
    setDvar( "weap_allow_m14", 1 );
    setDvar( "weap_allow_mp44", 1 );

    // assault attachments
    setDvar( "attach_allow_assault_none", 1 );
    setDvar( "attach_allow_assault_silencer", 1 );

    // smg
    setDvar( "weap_allow_mp5", 1 );
    setDvar( "weap_allow_uzi", 1 );
    setDvar( "weap_allow_ak74u", 1 );

    // smg attachments
    setDvar( "attach_allow_specops_none", 1 );
    setDvar( "attach_allow_specops_silencer", 1 );

    // shotgun
    setDvar( "weap_allow_m1014", 1 );
    setDvar( "weap_allow_winchester1200", 1 );

    // sniper
    setDvar( "weap_allow_m40a3", 1 );
    setDvar( "weap_allow_remington700", 1 );

    // pistol
    setDvar( "weap_allow_beretta", 1 );
    setDvar( "weap_allow_colt45", 1 );
    setDvar( "weap_allow_usp", 1 );
    setDvar( "weap_allow_deserteagle", 1 );
    setDvar( "weap_allow_deserteaglegold", 1 );

    // pistol attachments
    setDvar( "attach_allow_pistol_none", 1 );
    setDvar( "attach_allow_pistol_silencer", 1 );

    // grenades
    setDvar( "weap_allow_flash_grenade", 1 );
    setDvar( "weap_allow_frag_grenade", 1 );
    setDvar( "weap_allow_smoke_grenade", 1 );

    // assault class default loadout (preserved)
    setDvar( "class_assault_primary", "ak47" );
    setDvar( "class_assault_primary_attachment", "none" );
    setDvar( "class_assault_secondary", "deserteagle" );
    setDvar( "class_assault_secondary_attachment", "none" );
    setDvar( "class_assault_grenade", "smoke_grenade" );
    setDvar( "class_assault_camo", "camo_none" );

    // specops class default loadout (preserved)
    setDvar( "class_specops_primary", "ak74u" );
    setDvar( "class_specops_primary_attachment", "none" );
    setDvar( "class_specops_secondary", "deserteagle" );
    setDvar( "class_specops_secondary_attachment", "none" );
    setDvar( "class_specops_grenade", "smoke_grenade" );
    setDvar( "class_specops_camo", "camo_none" );

    // demolitions class default loadout (preserved)
    setDvar( "class_demolitions_primary", "winchester1200" );
    setDvar( "class_demolitions_primary_attachment", "none" );
    setDvar( "class_demolitions_secondary", "deserteagle" );
    setDvar( "class_demolitions_secondary_attachment", "none" );
    setDvar( "class_demolitions_grenade", "smoke_grenade" );
    setDvar( "class_demolitions_camo", "camo_none" );

    // sniper class default loadout (preserved)
    setDvar( "class_sniper_primary", "m40a3" );
    setDvar( "class_sniper_primary_attachment", "none" );
    setDvar( "class_sniper_secondary", "deserteagle" );
    setDvar( "class_sniper_secondary_attachment", "none" );
    setDvar( "class_sniper_grenade", "smoke_grenade" );
    setDvar( "class_sniper_camo", "camo_none" );

    // team killing
    setDvar( "scr_team_fftype", 1 ); // [0-3] (disabled, enabled, reflect, shared)
    setDvar( "scr_team_teamkillpointloss", 5 ); // [0->] (points)

    // player death/respawn settings
    setDvar( "scr_player_forcerespawn", 1 ); // [0-1] (require player to press use key to spawn, do not require use key to spawn)
    setDvar( "scr_game_deathpointloss", 0 ); // [0->] (points)
    setDvar( "scr_game_suicidepointloss", 0 ); // [0->] (points)
    setDvar( "scr_player_suicidespawndelay", 0 ); // [0->] (points)

    // player fall damage
    setDvar( "bg_fallDamageMinHeight", 140 ); // [1->] (min height to inflict min fall damage)
    setDvar( "bg_fallDamageMaxHeight", 350 ); // [1->] (max height to inflict max fall damage)

    // logging (not likely to be changed)
    setDvar( "logfile", 1 );
    setDvar( "g_log", "games_mp.log" );
    setDvar( "g_logSync", 2 );
    setDvar( "loc_warnings", 0 );
    }

    Ruleset gekürzt (zu lang zum Posten)

    hab in der ruleset mal "setDvar( "g_logSync", 2 );" gemacht, vorher war g_logSync 0, erschien mir irgendwie logisch die auch auf 2 zu stellen. Sollte es falsch sein bitte sagen ;)


    Support meinte:

    Zitat

    bei dem Promod211 steht in der mod.iwd logsync auf 0 das gibt es bei einigen Mods dann starten die nicht obwohl man den wert in den Konfigs setzt.

    Nur habe ich die mod.iwd nicht, ich habe nur die Promodlive211.iwd und wenn ich die mit winrar Öffne habe ich dort nur Images, Sound und Weapons darin.


    Edit: Funktioniert jetzt einwandfrei (soweit), eventuelle Lösungen in diesem Post ;)

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