| author |
Manu |
| copyright |
(c) Copyright 2008-2013 by ManuAdminMod (http://www.manuadminmod.de) |
| version |
1.0 |
Methods
Erstellt einen neunen PlayerMapper
__construct(\Daemon\Server\Server $Server, \Daemon\User\UserMapper $Users)
Inherited
| inherited_from |
\Daemon\Server\PlayerMapper::__construct() |
| inherited_from |
\Daemon\ServerImplementation\Servers\Quake3\PlayerMapper_Quake3::__construct() |
| inherited_from |
\Daemon\ServerImplementation\Servers\Quake3\CallOfDuty\PlayerMapper_CallOfDuty::__construct() |
Parameters
Fügt einen neuen Spieler in die Spielerliste ein
add(string $guid, integer $pid, string $ip, string $name) : \Daemon\Server\Player
Inherited
| inherited_from |
\Daemon\Server\PlayerMapper::add() |
| inherited_from |
\Daemon\ServerImplementation\Servers\Quake3\PlayerMapper_Quake3::add() |
| inherited_from |
\Daemon\ServerImplementation\Servers\Quake3\CallOfDuty\PlayerMapper_CallOfDuty::add() |
Parameters
$guid
string
$pid
integer
$ip
string
$name
string
Returns
count()
count()
Inherited
| see |
\Daemon\Server\Countable::count() |
| inherited_from |
\Daemon\Server\PlayerMapper::count() |
| inherited_from |
\Daemon\ServerImplementation\Servers\Quake3\PlayerMapper_Quake3::count() |
| inherited_from |
\Daemon\ServerImplementation\Servers\Quake3\CallOfDuty\PlayerMapper_CallOfDuty::count() |
current()
current()
Inherited
| see |
\Daemon\Server\Iterator::current() |
| inherited_from |
\Daemon\Server\PlayerMapper::current() |
| inherited_from |
\Daemon\ServerImplementation\Servers\Quake3\PlayerMapper_Quake3::current() |
| inherited_from |
\Daemon\ServerImplementation\Servers\Quake3\CallOfDuty\PlayerMapper_CallOfDuty::current() |
Ruft einen Spieler anhand der GUID aus der aktuellen Spielerliste ab
getByGuid(string $guid) : \Daemon\Server\Player
Inherited
| inherited_from |
\Daemon\Server\PlayerMapper::getByGuid() |
| inherited_from |
\Daemon\ServerImplementation\Servers\Quake3\PlayerMapper_Quake3::getByGuid() |
| inherited_from |
\Daemon\ServerImplementation\Servers\Quake3\CallOfDuty\PlayerMapper_CallOfDuty::getByGuid() |
Parameters
$guid
string
Exceptions
Returns
key()
key()
Inherited
| inherited_from |
\Daemon\Server\PlayerMapper::key() |
| inherited_from |
\Daemon\ServerImplementation\Servers\Quake3\PlayerMapper_Quake3::key() |
| inherited_from |
\Daemon\ServerImplementation\Servers\Quake3\CallOfDuty\PlayerMapper_CallOfDuty::key() |
next()
next()
Inherited
| see |
\Daemon\Server\Iterator::next() |
| inherited_from |
\Daemon\Server\PlayerMapper::next() |
| inherited_from |
\Daemon\ServerImplementation\Servers\Quake3\PlayerMapper_Quake3::next() |
| inherited_from |
\Daemon\ServerImplementation\Servers\Quake3\CallOfDuty\PlayerMapper_CallOfDuty::next() |
Liefert die aktuelle Anzahl an Spielern auf dem Server
numberOfPlayers() : \Daemon\Server\number
Inherited
| inherited_from |
\Daemon\Server\PlayerMapper::numberOfPlayers() |
| inherited_from |
\Daemon\ServerImplementation\Servers\Quake3\PlayerMapper_Quake3::numberOfPlayers() |
| inherited_from |
\Daemon\ServerImplementation\Servers\Quake3\CallOfDuty\PlayerMapper_CallOfDuty::numberOfPlayers() |
Returns
\Daemon\Server\number
Prüft ob ein Spieler mit dieser GUID auf dem Server ist
onServerByGuid(string $guid) : bool
Inherited
| inherited_from |
\Daemon\Server\PlayerMapper::onServerByGuid() |
| inherited_from |
\Daemon\ServerImplementation\Servers\Quake3\PlayerMapper_Quake3::onServerByGuid() |
| inherited_from |
\Daemon\ServerImplementation\Servers\Quake3\CallOfDuty\PlayerMapper_CallOfDuty::onServerByGuid() |
Parameters
$guid
string
Returns
bool
Löscht einen Spieler aus der Spielerliste nachdem er den Server verlassen hat
remove(\Daemon\Server\Player $Player)
Inherited
| inherited_from |
\Daemon\Server\PlayerMapper::remove() |
| inherited_from |
\Daemon\ServerImplementation\Servers\Quake3\PlayerMapper_Quake3::remove() |
| inherited_from |
\Daemon\ServerImplementation\Servers\Quake3\CallOfDuty\PlayerMapper_CallOfDuty::remove() |
Parameters
$Player
rewind()
rewind()
Inherited
| see |
\Daemon\Server\Iterator::rewind() |
| inherited_from |
\Daemon\Server\PlayerMapper::rewind() |
| inherited_from |
\Daemon\ServerImplementation\Servers\Quake3\PlayerMapper_Quake3::rewind() |
| inherited_from |
\Daemon\ServerImplementation\Servers\Quake3\CallOfDuty\PlayerMapper_CallOfDuty::rewind() |
valid()
valid()
Inherited
| see |
\Daemon\Server\Iterator::valid() |
| inherited_from |
\Daemon\Server\PlayerMapper::valid() |
| inherited_from |
\Daemon\ServerImplementation\Servers\Quake3\PlayerMapper_Quake3::valid() |
| inherited_from |
\Daemon\ServerImplementation\Servers\Quake3\CallOfDuty\PlayerMapper_CallOfDuty::valid() |
Bietet Zugriff auf die MySQL-Schnittstelle
MySQL() : \Daemon\Server\MySQL
Inherited
| inherited_from |
\Daemon\Server\PlayerMapper::MySQL() |
| inherited_from |
\Daemon\ServerImplementation\Servers\Quake3\PlayerMapper_Quake3::MySQL() |
| inherited_from |
\Daemon\ServerImplementation\Servers\Quake3\CallOfDuty\PlayerMapper_CallOfDuty::MySQL() |
Returns
\Daemon\Server\MySQL
Erstellt ein neues Player-Objekt
getNewPlayer(string $guid, integer $pid, string $ip, string $name)
Parameters
$guid
string
$pid
integer
$ip
string
$name
string
Properties
$Players : \Daemon\Server\Player[]
Inherited
| inherited_from |
\Daemon\Server\PlayerMapper::$$Players |
| inherited_from |
\Daemon\ServerImplementation\Servers\Quake3\PlayerMapper_Quake3::$$Players |
| inherited_from |
\Daemon\ServerImplementation\Servers\Quake3\CallOfDuty\PlayerMapper_CallOfDuty::$$Players |
$Server : \Daemon\Server\Server
Inherited
| inherited_from |
\Daemon\Server\PlayerMapper::$$Server |
| inherited_from |
\Daemon\ServerImplementation\Servers\Quake3\PlayerMapper_Quake3::$$Server |
| inherited_from |
\Daemon\ServerImplementation\Servers\Quake3\CallOfDuty\PlayerMapper_CallOfDuty::$$Server |
$Users : \Daemon\User\UserMapper
Inherited
| inherited_from |
\Daemon\Server\PlayerMapper::$$Users |
| inherited_from |
\Daemon\ServerImplementation\Servers\Quake3\PlayerMapper_Quake3::$$Users |
| inherited_from |
\Daemon\ServerImplementation\Servers\Quake3\CallOfDuty\PlayerMapper_CallOfDuty::$$Users |
$index : array
Inherited
| inherited_from |
\Daemon\Server\PlayerMapper::$$index |
| inherited_from |
\Daemon\ServerImplementation\Servers\Quake3\PlayerMapper_Quake3::$$index |
| inherited_from |
\Daemon\ServerImplementation\Servers\Quake3\CallOfDuty\PlayerMapper_CallOfDuty::$$index |